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OTHER PROJECTS

steel_dominion_thumbnail.png

- Timeline: May 2024 - Present

- Genre: Isometric bullet hell

- Game Engine: Unreal Engine 5

- Team size: 11

Steel Dominion is a bullet hell game where you play as Cody, a father trying to search for his daughter in a ruined scientific facility.  Dodge, parry, and freeze enemy bullets to survive!

RESPONSIBILITIES

  • Designed and engineered all aspects of the player combat system

  • Implemented game feel features for the 3Cs

  • Aligned all features with the creative vision

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- Timeline: May 2024 - Present

- Genre: Stealth-driven tower defense

- Game Engine: Unity

- Team size: 25+

Scarecrow is a stealth-driven tower defense game where you play as a crow scaring squirrels away from your garden.  Sneak up on them and set elaborate traps to protect your birdseed!

RESPONSIBILITIES

  • Built 7 enemy AI behaviors (including perception and responses to environmental stimuli)

  • Created a pathfinding algorithm for movement

  • Standardized game design methodology

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